#pragma once
#include "PrimitivesDef.h"
#include "MaterialDef.h"
#include "LightsDef.h"
#include "PerspectiveCamera.h"
#include "ThinLensCamera.h"
#include "IntegratorDef.h"
#include "TextureDef.h"
#include "ByteImage.h"
#include "RawImage.h"

namespace TestScenes {
	void CornellBox(Scene & scene);
	void CornellBox_LargeLight(Scene & scene);
	void CornellBox_LargeLight_Mirror(Scene & scene);
	void Furnace(Scene & scene);
	void Test(Scene & scene);
}
